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technobox.gsh
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2000-09-09
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// DEFINES TECHNOBOX
////////////////////////////////////////////////////////////////////////////////////
// start wrapper - prevent multiple inclusions or recursive inclusions
//(this currently causes 'unrecognized preprocessor directive' warnings, until implemented)
#ifndef TECHNOBOX_GSH
#define TECHNOBOX_GSH
#include "defaults.gsh"
////////////////////////////////////////////////////////////////////////////////////
// the intact box
hierarchy Hcy_Technobox
{
file "objects\Technobox.rif"
name "Technobox"
}
character Chr_technobox : Chr_Default
{
strength 30 // initial strength points
turning speed 0 // this is in revolutions per second
walking speed 1 // this is in animation cycles per second
weapon plasmatrix
aim 0 // how many degrees off target he can be at most
sight angle 0 // in degrees
sight range 6 // in metres
hearing range 0 // in metres
aggression 0 // from 0 to 1
radius 1 // used by the movement model
}
role Rol_Technobox : Rol_PlacedObject
{
character Chr_technobox
shape Hcy_Technobox
identifier "technobox"
destructibility Des_Explode
armour 0
ai blocker
}
character Chr_technoboxhard : Chr_Default
{
strength 100 // initial strength points
turning speed 0 // this is in revolutions per second
walking speed 0 // this is in animation cycles per second
weapon plasmatrix
aim 0 // how many degrees off target he can be at most
sight angle 0 // in degrees
sight range 0 // in metres
hearing range 0 // in metres
aggression 0 // from 0 to 1
radius 1 // used by the movement model
}
character Chr_Technoboxshield : Chr_Default
{
strength 100 // initial strength points
turning speed 0 // this is in revolutions per second
walking speed 0 // this is in animation cycles per second
weapon plasmatrix
aim 0 // how many degrees off target he can be at most
sight angle 0 // in degrees
sight range 0 // in metres
hearing range 0 // in metres
aggression 0 // from 0 to 1
radius 1 // used by the movement model
}
role Rol_Technoboxshield : Rol_PlacedObject
{
character Chr_Technoboxshield
shape Hcy_Technobox
identifier "technoboxshield"
destructibility Des_Explode
armour 100
ai blocker
}
role Rol_Technoboxhard : Rol_PlacedObject
{
character Chr_technoboxhard
shape Hcy_Technobox
identifier "technoboxhard"
destructibility Des_Explode
armour 3
ai blocker
}
////////////////////////////////////////////////////////////////////////////////////
// end wrapper - for preventing multiple or recursive inclusions
#endif // !INCLUDED_TECHNOBOX_GSH